package src.main.StructuralPatterns.Adapter.Default;

// 只处理手柄事件的适配器
public class GamepadEventAdapter extends DefaultGameEventAdapter{
    @Override
    public void onGamepadConnected() {
        System.out.println("手柄已连接");
    }

    @Override
    public void onGamepadDisconnected() {
        System.out.println("手柄已断开");
    }
}
